Our projects and research shape the STEM education field by introducing innovative curricula and improving student access to STEM.

We support more than 60 active projects every year, and our high-quality, innovative research is based on the understanding that for STEM, real-world application matters. We inspire, motivate, and create life-long learners by helping students connect what they are taught in the classroom to the world around them.


These projects and our research are designed to encompass a wide range of subjects and disciplines within STEM education and teaching methods to expand accessibility for all eager minds.

Can’t find what you need? Explore our archive of past projects.

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African American Young Women in Making to Engage in STEM and Entrepreneurship (AAMASE)
African American Young Women in Making to Engage in STEM and Entrepreneurship (AAMASE)

Using a co-design model, researchers, practitioners alongside participants will develop a program for young women of color to learn STEM, Making, and entrepreneurship skills.

Afterschool Making Projects with Design Thinking and Mathematics with Latinx Communities (AMPD4Math)
Afterschool Making Projects with Design Thinking and Mathematics with Latinx Communities (AMPD4Math)

Latinx youth engage in design and making to address community needs as they develop positive identities as mathematics learners, doers and users.

AugmentedEF
AugmentedEF

Using augmented reality tools to help students with executive function issues attend to STEM related tasks.

Biomimicry as an Authentic Anchor
Biomimicry as an Authentic Anchor

Empowering middle school teachers to integrate biomimicry into STEM units, fostering authentic engagement by aligning with students’ assets, needs, and interests.

Celebrating Diversity from Space
Celebrating Diversity from Space

Celebrating Diversity from Space is an educational program for middle school learners, highlighting Earth’s global diversity and fostering appreciation for local diversity.

CodePlay
CodePlay

Through a Researcher Practitioner Partnership (RPP) between Braintree Public Schools and EdGE, the team is building CodePlay—a strong foundation of teachers and suite of materials for the teaching and learning of CT—in upper elementary and middle schools across Braintree MA, considering a broad audience of diverse learners with cognitive differences.

Collaborative Research: Exploring the Mathematics of Biological Ecosystems using Data Science (EMBEDS)
Collaborative Research: Exploring the Mathematics of Biological Ecosystems using Data Science (EMBEDS)

A design-based research project studying how best to integrate data practices into high school science, particularly biology.

EdGE
EdGE

EdGE is a team of educators, designers, and researchers who design and study digital games and environments to learn how to engage ALL learners in STEM, especially those who are “falling through the cracks”.

Engaging Non-Majors in Authentic Research through Citizen Science
Engaging Non-Majors in Authentic Research through Citizen Science

The project studies learning gains and attitudinal changes among students. TERC’s evaluation works with faculty to explore implementation, usability, and the potential for sustainability and spread.

Environmental Innovation Challenges
Environmental Innovation Challenges

Teaching and Learning Science Practices in the Context of Complex Earth Systems