
April 12, 2016
Productive Lingering: Elementary Students Learn about Structure of the Operations through Representation-based Argument ย (Spotlight Speaker)
Presenters: Susan Jo Russell (TERC)
April 13, 2016 at 10:00 AM to 11:00 AM
Abstract: Too often representations are passed over quickly, as if what they illustrate is obvious. What does it look like when grades 2-5 students spend focused time creating, comparing, and analyzing representations in order to understand the structure and behavior of the operations? Video examples from our research will be used to examine these questions
When the numbers are there, » Read more

April 8, 2016
American Educational Research Association (AERA)
Friday, April 8 โ Tuesday, April 12, 2016 | Washington, DC
Snowballing as a methodological approach for research literature synthesis in education: Synthesizing literature on women of color in engineering.
Fri, April 8, 12:00 to 1:30pm | Convention Center, Level Three, Ballroom A
Presenters: Nuria Jaumot-Pascual, TERC; Maria (Mia) Ong, TERC; Lily Ko, TERC; Apriel K. Hodari, Council for Opportunity in Education
Few scholars share detailed methods for producing literature syntheses of qualitative research. » Read more

April 6, 2016
FOR IMMEDIATE RELEASE
Contact:Ken Mayerken_mayer@terc.edu617.873.9670
Cambridge, MA โ The TERC Board of Trustees announced today the permanent appointment of Laurie Brennan as TERC president. Brennan, a senior management leader at TERC for more than a decade, has been serving as interim president for the past 18 months.
โThe Board is unanimous and confident we have the right person to move TERC forward in its mission to improve STEM education,โ said Board Chair George Hein. » Read more

November 19, 2015
TERC, Inc. is looking for students in grades 5-8 to test a prototype of a new, serious science game being designed to support independent, personalized learning of NGSS topics in Structure and Properties of Matter, Space Systems and other areas. As part of the game, students enter a virtual world as Avatars, where they can
do space/time travel,ask questions of expert Avatars (e.g., Albert Einstein), anduse what they learn to help them make strategic game choices. » Read more

August 3, 2015
August 3, 2015
Cambridge, MA โ The National Science Foundation awarded the Educational Gaming Environment Group (EdGE) at TERC a $1.9 million, 3-year grant to conduct an implementation research study to understand the development of computational thinking for upper elementary and middle grade students. EdGE researchers, building on their experience measuring implicit science learning in games with research methods such as Educational Data Mining (EDM), will study the impact of the computational thinking game Zoombinis. The study will investigate how youth develop implicit knowledge about computational thinking in Zoombinis gameplay and how educators can leverage that knowledge to improve classroom learning. » Read more