INFACT Teaching and Learning Materials
INFACT Teaching and Learning Materials

Learn more about INFACT and computational thinking as a problem solving process, explore sample activities, and request access to the full suite of materials. 

Co-Design of a VR Game with the Neurodiverse
Co-Design of a VR Game with the Neurodiverse

This three minute video from the 2022 STEM for All Video Showcase describes the value of the co-design process for VR STEM mystery game Europa Prime.

2021 STEM For All Video Showcase – INFACT
2021 STEM For All Video Showcase – INFACT

INFACT's video explores how how children with learning differences can shine in the classroom through tools such as Zoombinis.

2021 STEM For All Video Showcase – Mission to Europa Prime
2021 STEM For All Video Showcase – Mission to Europa Prime

Check out our submission to this year's NSF Video Showcase: Co-Designing a VR STEM-mystery Game with Neurodiverse Learners, a video about the importance of co-design and involving stakeholders.

Europa Prime: A STEM-based Virtual Reality Game
Europa Prime: A STEM-based Virtual Reality Game

Europa Prime, a STEM-based mystery virtual reality (VR) game, is now being designed, developed, and researched. Experience an in-progress video short depicts a fictional view from the underwater observatory base on Europa, a moon of Jupiter.

Zoombinis for Education
Zoombinis for Education

An exciting opportunity for teachers and Zoombinis fans! A classroom, browser-based version of Zoombinis, created in partnership with FableVision Games, is now available, along with educator materials and professional development to enhance your math and Computational Thinking curricula.