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Emerging Technologies
Europa Prime: A Co-Designed, Inclusive STEM-Learning VR Experience (2023)
Co-Design of a VR Game with Neurodivergent Learners (2022)
Math and Computational Thinking Through 3D Making (2022)
Co-Designing a VR STEM Mystery Game w/ Neurodiverse Learners (2021)
Including Neurodiversity in Foundational and Applied CT (2021)
ESSIL: Supporting Reflection with Log-Based Visualizations (2019)
Research on Computational Thinking & the Game Zoombinis (2017)
Research on the Development of Computational and Systems Thinking in Middle School Students through Explorations of Complex Earth Systems (2017)
TMA: Technology for Mathematical Argumentation (2016)
Diverse Learning Technologies: Helping students with LD, ADHD, and ASD reach their full potential in STEM (2016)
STEM Literacy through Infographics (2016)
Expressive Digital Tools for Elementary Math Education (2015)
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