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Emerging Technologies
Europa Prime: A Co-Designed, Inclusive STEM-Learning VR Experience (2023)
Math and Computational Thinking Through 3D Making (2022)
Including Neurodiversity in Foundational and Applied CT (2021)
Research on Computational Thinking & the Game Zoombinis (2017)
Research on the Development of Computational and Systems Thinking in Middle School Students through Explorations of Complex Earth Systems (2017)
STEM Literacy through Infographics (2016)
Diverse Learning Technologies: Helping students with LD, ADHD, and ASD reach their full potential in STEM (2016)
The Power of Implicit Game-Based Learning (2015)
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