Exploring Computational Thinking

Exploring Computational Thinking was developed from a five part blog post series, you’ll read about the findings of Mike Cassidy and Teon Edwards as they explored different definitions and various peoples’ understandings of computational thinking. 

  1. Exploring Computational Thinking at TERC 
  2. Defining Computational Thinking 
  3. Computational Thinking and Game Based Learning 
  4. Computational Thinking and Neurodiverse Students 
  5. Is Data Science Part of Computational Thinking? 

Engineering for Equity

TERC researchers Scott Pattison and Smirla Ramos-Montañez reflected on assumptions, learned from others, and explored new ways that their research could both uncover and help dismantle inequities and racism in the STEM education system. Topics in this eBook include:

  • Family Collaboration
  • Applying Asset-based Approaches
  • Engineering and Executive Function Skills
  • Re-envisioning Engineering Education
  • and more!


Dive into the research behind how the award-winning adventure puzzle game, Zoombinis, is building computational thinking practices for children in grades 3 and up. Sections in this eBook include:

  • About Zoombinis
  • Awards
  • Ratings/Reviews
  • Content & Standards
  • Research & Impact
  • Key Findings
  • Zoombinis Mapping to Standards