Title: Jodi Asbell-Clarke  
Author: Cara DiMattia Oct 03, 2013
Last Changed by: Valerie Martin May 04, 2018
Tiny Link: (useful for email) https://www.terc.edu/x/MoEw
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R&D Projects (10)
    Page: Revealing the Invisible: Data-Intensive Research Using Cognitive, Psychological, and Physiological Measures to Optimize STEM Learning
    Page: Targeted Research for a Serious Games NSDL Pathway
    Page: Martian Boneyards
    Page: Zoombinis: The Full Development Implementation Research Study of a Computational Thinking Game for Upper Elementary and Middle School Learners
    Page: Leveling Up
    Page: Women's Science Equity Online
    Page: Taking Games to School: Exploratory Study to Support Game-Based Teaching and Learning in High School Science Classes
    Page: Investigating Astronomy
    Page: FUN: A Finland-U.S. Network for Engagement and STEM Learning in Games
    Page: Arcadia: The Next Generation
Research Library (12)
    Page: Serious Games Analytics to Measure Implicit Science Learning
    Page: Challenging Games Help Students Learn: An Empirical Study on Engagement, Flow and Immersion in Game-based Learning
    Page: Measuring Implicit Science Learning Using Networks of Player-Game Interactions
    Page: Learning Science Online: What Matters for Science Teachers?
    Page: Playing with Science: Using Electronic Games to Foster Inquiry
    Page: Scaffolding Inquiry for At-Risk Science Learners
    Page: The Blue Mars Science Center
    Page: Focus on Education: Visiting the Radio Universe
    Page: Teaching Strategies Affecting the Implementation of an Inquiry-Based Science Curriculum with ELLs
    Page: Learning Science Online: A Descriptive Study of Online Science Courses for Teachers
    Page: Using Students’ Representations and Explanations for Assessment within a Learning Progression
    Page: Building Bridges: Teachers Leveraging Game-Based Implicit Science Learning in Physics Classrooms
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